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- Thu Apr 23, 2026 8:23 pm
- Forum: Design and Feedback
- Topic: Tieing RPG Session "Success" to Real World Time
- Replies: 3
- Views: 51
Re: Tieing RPG Session "Success" to Real World Time
i once played in a west marches style game that took place in approximately real time. at the end of every session we had to travel back to an area of safety. this led to most of the sessions being following a structure of -> walking to where we were last we left off -> trying to find something new ...